Sunday, April 22, 2007

monday & tuesday

have your sketches & idea imaginations taken into max
these should be scanned in from sketchbooks, or collages etc. > taken into photoshop > illustrator or cad then into max
i expect my classes to experiment with the modifiers and techniques we have learned thus far...

including but not limited to:

splines
> enable in render
> enable in viewport
> radial or rectangular
> sweep modifier
> extrude modifier

modifiers
> bend
> cloth
> taper
> extrude
> displace

edit mesh
> vertex
> segment
> face
> polygons
> element
> slice plane ( select element, create the slice plane, slice and modify shapes)
> soft selection

lights
> light tracer
> sky light
> direct light
> projector map

rendering
> background colors & maps
> small format or large formats
> advanced lighting
> force wireframe

camera
> target
> film sizes
> free cameras

i believe that is the extent of informative concepts we covered i expect you to experiement with these, enhance your current projects, and have a fun playing with the software because i feel that is the best way for you to learn this is just play with it to an applied project

have your files on the server in a folder in the black plan phase alpha omega I in a folder full of your max files for monday
also have some renders so i can look at your work